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Did Microsoft Put Secret Sauce in Xbox One? [DX12]
Microsoft has announced that for the first time in five years, a new DirectX 12 is about to be unveiled at GDC on March 20th 2014. It has been suggested that the Xbox One would not work with DirectX12 because it would require a hardware upgrade since it is running DirectX 11. But new developments suggest that the Xbox One may in fact be using DirectX 12 in some fashion. In this video, I discuss the two biggest theories currently out there concerning DirectX 12 and the Xbox One.
@JoeNealZecca Stay tuned for GDC.
— Phil Spencer (@XboxP3) March 9, 2014
@Crypt0ll7 I love the way Ryse looks but wave 2+ games have shipped platform, I expect overall graphics to go up with time, just like 360.
— Phil Spencer (@XboxP3) March 8, 2014
— Phil Spencer (@XboxP3) March 1, 2014
@Snowbau5 Working on a couple of things, checking builds this week.
— Phil Spencer (@XboxP3) March 11, 2014
Microsoft: “For nearly 20 years, DirectX has been the platform used by game developers to create the fastest, most visually impressive games on the planet. However, you asked us to do more. You asked us to bring you even closer to the metal and to do so on an unparalleled assortment of hardware. You also asked us for better tools so that you can squeeze every last drop of performance out of your PC, tablet, phone and console.”
Move over Mantle: Microsoft to reveal next-gen, ‘closer to the metal’ DirectX: PC World
DayZ creator: Xbox One has “exciting things” coming, can’t share details. Gamespot
Microsoft’s Penello: No way is Xbox One giving up 30% power advantage to PS4: Examiner
Microsoft Blog: DirectX 12: Microsoft
DirectX12 Twitter: @DirectX12
DX12 May Allow Xbox One To Save GPU Time, Render Ray Tracing, SuperFog And Custom Effects: GamingBolt